Markerless Motion Capture
Unique natural animations and non-verbal communications
This makes it possible to track multiple participants in real-time, without markers.
It makes it possible to have realtime Fullbody tracking Finger tracking Facial tracking
This accessibility and flexibility is transforming the XR simulation, entertainment and science industries and revolutionizing the way motion capture is used.
FLEXIBLE SOFTWARE SOLUTIONS TO MEET YOUR NEEDS
The motion capture software from Captury allows for the cost-effective creation of high quality natural avatar animations; that otherwise wouldn't be possible or very expensive, to develop
Tailormade animations
This means that we are able to create tailormade character animations; which includes natural movement and postures (fullbody tracking), natural and specific hand gestures (finger tracking) and humanlike facial expressions (facial tracking).
Both for realtime simulation training; or for integration in to education and simulation training.
Lets have a look
Fullbody tracking
Fullbody tracking captures detailed movements of the entire body, providing a comprehensive understanding of human motion
Finger tracking
Finger tracking enables the tracking, and analysis, of finger movements without the need for physical markers
Specific use cases
Non-verbal communication
This allows us to create high-quality humanlike facial expressions and non-verbal communication
Markerless Motion Capture (mocap) technology can be used to create realistic facial expressions for virtual characters by tracking the movement of the person’s face in real-time using a camera or depth sensor.
The technology can accurately capture small movements of facial muscles, such as the eyebrows, lips, and cheeks, to create lifelike animations for virtual characters.
Facial tracking algorithms analyze the person’s facial movements by mapping them onto a digital model of a face. This data is then processed and used to create realistic facial expressions for virtual characters, which can be used in virtual simulations.
Using markerless mocap for facial expression animation makes it possible to create realistic facial expressions that are difficult to achieve through manual animation.
Markerless Motion Capture (MoCap) Fullbody tracking involves using cameras or sensors to capture the movements of a person without the need for physical markers. This technology can be used to create realistic body postures for virtual characters in several ways.
Firstly, the captured data can be used to animate virtual characters in real-time or offline, allowing them to move and react in a natural way. This can enhance the immersive experience for users in Virtual Reality simulation, because it offers the integration of non-verbal communication cues of body posturing
Markerless Motion Capture (MoCap) Finger tracking can be used for nonverbal communication in VR simulation by integrating finger and handgestures and postures.
Additionally, law enforcement and military organizations can use this technology to train individuals on nonverbal communication skills, such as hand signals.
By incorporating markerless mocap finger tracking into VR training programs, users can have a more authentic and realistic experience, leading to better retention of skills and overall performance.
Tailormade virtual character animations
This allows us to create high-quality, unique avatar animations, tailormade for specific use-cases, that are otherwise (to) expensive or impossible to make
Markerless Motion Capture (MMC) technology is useful for creating specific character animations for Law Enforcement / SWAT personnel. It can create specific character animations tailormade for specific use-cases in regards their working environment.
Using MMC allows for example to have accurate natural humanlike animations of a virtual character performing interventions in regards to tactical medicine (TECC/TCCC/MARCH).
For example performing interventions described in the protocol (i.e. placing a TQ) or perform fire cover for the (tactical) medics providing patient care.
Unique is the addition of Artificial Intelligence enhanced virtual characters in these simulations; this means that students can either communicate with them, in realtime, or can give them verbal commands (that they will perform).
This means that student can train additional effective communication and/or leadership skills, during the simulation training.
Markerless Motion Capture (MMC) technology is useful for creating specific character animations for military personnel. It can create specific character animations tailormade for specific use-cases in regards their working environment.
Using MMC allows for example to have accurate natural humanlike animations of a virtual character performing interventions in regards to tactical medicine (TECC/TCCC/MARCH).
For example performing interventions described in the protocol (i.e. placing a TQ) or perform fire cover for the (tactical) medics providing patient care.
Unique is the addition of Artificial Intelligence enhanced virtual characters in these simulations; this means that students can either communicate with them, in realtime, or can give them verbal commands (that they will perform).
This means that student can train additional effective communication and/or leadership skills, during the simulation training.
Markerless Motion Capture (MMC) technology is useful for creating specific character animations for medical personnel. It can create specific character animations tailormade for specific use-cases in regards their working environment.
Using MMC allows for example to have accurate natural humanlike animations of a virtual character performing interventions in regards to either medical interventions and or the specific environment.
For example performing medical (assisting) and or surgical procedures, (basic/advanced) airway-management, performing CPR or how to operate medical machines/monitors etc.
Unique is the addition of Artificial Intelligence enhanced virtual characters in these simulations; this means that students can either communicate with them, in realtime, or can give them verbal commands (that they will perform).
This means that student can train additional effective communication and/or leadership skills, during the simulation training.
Markerless Motion Capture (MMC) technology is useful for creating specific character animations for professionals, and first responders, working in prehospital environments. It can create specific character animations tailormade for specific use-cases in regards their working environment.
Using MMC allows for example to have accurate natural humanlike animations of a virtual character performing interventions in regards to either medical interventions and or the specific environment.
For example performing (basic/advanced) airway-management interventions or freeing, and immobilizing, a trapped victim after a car crash.
Unique is the addition of Artificial Intelligence enhanced virtual characters in these simulations; this means that students can either communicate with them, in realtime, or can give them verbal commands (that they will perform).
This means that student can train additional effective communication and/or leadership skills, during the simulation training.
Markerless Motion Capture (MMC) technology is useful for creating specific character animations for firefighters. It can create specific character animations tailormade for specific use-cases in regards their working environment.
Using MMC allows for example to have accurate natural humanlike animations of a virtual character performing interventions in regards to either medical interventions and or the specific environment.
For example freeing, and immobilizing, a trapped victim after a car crash, using the Jaws of Life and or other specialised equipment.
Unique is the addition of Artificial Intelligence enhanced virtual characters in these simulations; this means that students can either communicate with them, in realtime, or can give them verbal commands (that they will perform).
This means that student can train additional effective communication and/or leadership skills, during the simulation training.